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Degrees and Diplomas Act 1962

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Enacted
1962
Sections
47
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EN · MS

Degrees and Diplomas Act 1962 is Malaysia Act, cited as Act 379 1962, currently marked in force and first recorded in 1962.

Front matterCover and publication detailsOpen

version bijzondere to zecion δ (1) (xxiii) o[ the 8 zecion o]

Laws Act 1928 (Act 1)

Please refer to Reprint 2006

PERPUSTAKAAN RA

JABATAN PEG

Buku No

Revised up to...31st August 1989Date of publication in Gazette of this revised version...14th September 1989Date appointed for coming into force of this revised version pursuant to section 6(1)(xxiii) of the Revision of Laws Act 1968(Act1)21st September 1989

Act 379

(Revised----1989)

Opening note

Preamble

  1. An Act to make degrees or diplomas of the University of Malaya or the University of Singapore equivalent, for the purposes of existing written law, to the corresponding degrees or diplomas of the former University of Malaya. [1st January 1962.] BE IT ENACTED by the Duli Yang Maha Mulia Seri Paduka Baginda Yang di-Pertuan Agong with the advice and consent of the Dewan Negara and Dewan Rakyat in Parliament assembled, and by the authority of the same, as follows:
(1)

Where the possession of any degree or diploma of the former University of Malaya confers any qualification or right under any written law passed or made before the year 1962, the like qualification or right under that law shall be conferred by possession of the corresponding degree or diploma of the present University of Malaya or of the University of Singapore.

(2)

In this Act "the former University of Malaya" means the University established and incorporated under the University of Malaya Ordinance, 1949, and the "present University of Malaya" means the University of Malaya established and incorporated under the University of Malaya Act, 1961.

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Section 1

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Section 2

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Machine Learning: This is a type of artificial intelligence that uses machine learning algorithms to learn from data and make predictions.

Data Science: This is a field of study that uses data to learn from data and make predictions. It involves the use of statistical techniques, machine learning algorithms, and other tools to analyze and interpret data.

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Web Design: This is the process of creating websites using HTML, CSS, JavaScript, and other technologies.

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Cloud Computing: This is the process of using a cloud to store and access data. It allows users to access data from anywhere in the world.

Machine Learning: This is a type of AI that uses machine learning algorithms to learn from data and make predictions.

Cybersecurity: This is the field of study that focuses on protecting computer systems from cyber attacks. It involves the use of security measures, algorithms, and other tools to protect against cyber threats.

Artificial Intelligence: This is a type of AI that uses machine learning algorithms to learn from data and make predictions.

Robotics: This is the field of study that involves the use of robotics to automate tasks on a computer.

Game Development: This is the process of creating games for computers. It involves the use of programming languages, graphics tools, and other technologies.

Virtual Reality: This is a type of virtual reality that allows users to experience a three-dimensional environment. It involves the use of computer graphics, VR technology, and other tools.

Cloud Computing: This is the process of using a cloud to store and access data. It allows users to access data from anywhere in the world.

Machine Learning: This is a type of AI that uses machine learning algorithms to learn from data and make predictions.

Cybersecurity: This is the field of study that focuses on protecting computer systems from cyber attacks. It involves the use of security measures, algorithms, and other tools to protect against cyber threats.

Artificial Intelligence: This is a type of AI that uses machine learning algorithms to learn from data and make predictions.

Robotics: This is the field of study that involves the use of robotics to automate tasks on a computer.

Game Development: This is the process of creating games for computers. It involves the use of programming languages, graphics tools, and other technologies.

Virtual Reality: This is a type of virtual reality that allows users to experience a three-dimensional environment. It involves the use of computer graphics, VR technology, and other tools.

Cloud Computing: This is the process of using a cloud to store and access data. It allows users to access data from anywhere in the world.

Machine Learning: This is a type of AI that uses machine learning algorithms to learn from data and make predictions.

Cybersecurity: This is the field of study that focuses on protecting computer systems from cyber attacks. It involves the use of security measures, algorithms, and other tools to protect against cyber threats.

Artificial Intelligence: This is a type of AI that uses machine learning algorithms to learn from data and make predictions.

Robotics: This is the field of study that involves the use of robotics to automate tasks on a computer.

Game Development: This is the process of creating games for computers. It involves the use of programming languages, graphics tools, and other technologies.

Virtual Reality: This is a type of virtual reality that allows users to experience a three-dimensional environment. It involves the use of computer graphics, VR technology, and other tools.

Cloud Computing: This is the process of using a cloud to store and access data. It allows users to access data from anywhere in the world.

Machine Learning: This is a type of AI that uses machine learning algorithms to learn from data and make predictions.

Section 30

Cybersecurity: This is the field of study that focuses on protecting computer systems from cyber attacks. It involves the use of security measures, algorithms, and other tools to protect against cyber threats.

Section 31

Artificial Intelligence: This is a type of AI that uses machine learning algorithms to learn from data and make predictions.

Section 32

Robotics: This is the field of study that involves the use of robotics to automate tasks on a computer.

Section 33

Game Development: This is the process of creating games for computers. It involves the use of programming languages, graphics tools, and other technologies.

Section 34

Virtual Reality: This is a type of virtual reality that allows users to experience a three-dimensional environment. It involves the use of computer graphics, VR technology, and other tools.

Section 35

Cloud Computing: This is the process of using a cloud to store and access data. It allows users to access data from anywhere in the world.

36

(2014)

(2014)

[List of Amendments]

Act 379

(Revised----1989)

Particulars under section 7 (ii) and (iii) of the Revision of Laws Act 1968 (Act 1)

LIST OF AMENDMENTS

Amending Law

Short Title

Nil

In force from

LIST OF LAWS OR PARTS THEREOF SUPERSEDED

No. Title

Act 25/1962 Degrees and Diplomas Act, 1962

[Commissioner's Amendments]

8

DEGREES AND DIPLOMAS ACT 1962 (Revised—1989)

LIST OF AMENDMENTS MADE BY THE COMMISSIONER OF LAW REVISION UNDER SECTION 6 OF THE REVISION OF LAWS ACT 1968 (ACT 1)

Provision

Particulars of amendment

Authority for amendment s.1. . . Date of commencement s. (6) (1) (i) deleted; marginal note (d); (vii) amended

Common questions

What is Degrees and Diplomas Act 1962?
Degrees and Diplomas Act 1962 is Malaysia Act, cited as Act 379 1962, currently marked in force and first recorded in 1962.
Is Degrees and Diplomas Act 1962 still in force?
Yes — Degrees and Diplomas Act 1962 is currently in force.
When did Degrees and Diplomas Act 1962 take effect?
Degrees and Diplomas Act 1962 was first recorded in 1962.
How many sections does Degrees and Diplomas Act 1962 have?
Degrees and Diplomas Act 1962 contains 47 sections.
Where can I read the official version of Degrees and Diplomas Act 1962?
The official text of Degrees and Diplomas Act 1962 is published at lom.agc.gov.my.

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